Dedication: Professor Jim Fallon from UCI, Science Advisor and mentor to Conversational Game Theory for fifteen years. Jim passed away in November of 2023, and this project is deeply in gratitude for his guidance over the years.
Conversational Game Theory uses conversation and composition to enact a novel type game theory that allows for and predicts interactions between both rational and irrational (bad faith) actors.
As a complete system, it is computational, cognitive, and psychological. You can read about the game here and as a collective intelligence system here.
We also love giving demonstrations of the cognitive and psychological system of CGT and anyone can request a live demonstration.
Systems 1 Version 1: Parley (for two)
Parley represents our Systems 1 as a computational layer that allows two perspectives to play Conversational Game Theory and generate a consensus document.
We’ve successfully piloted our Systems 1 located at https://Parley.AikiWiki.com and you can read about the pilot here.
Systems 1 Version 2: Consensus Dojo (for many).
Next we will engineer our Systems1 to accommodate any number of agents on an article of any size length which will represent the full power of the system and lay the foundation for the Global Library and LLM Enhancement Layer.
Conversational Game Theory (CGT) will transform how we communicate through technology on the web.
At our early stage, we’ve given hundreds of demonstrations of “human” side of CGT and have received many endorsements from cognitive scientists, computer scientists, professors and lawyers.
You can walkthrough the cognitive side of Conversational Game Theory (aka Aiki Wiki) in this demonstration below.
Want to try and game the system?